L'ours et cata
4 participants
Page 1 sur 1
L'ours et cata
je n'ai pas encore fais mumuse avec les simulateurs, j'ai trouvé ceci comme analyse du template ours
Feral Tree
Tier 1
* Feral Swiftness (2 points): Increases your dodge chance by two points. Mandatory
* Furor (3 Points): Gives you 10 rage when you shift into bear form. Mandatory, needed to get to the next tier
* Predatory Strikes: Cat stuff. Useless, don't take
Tier 2
* Infected Wounds (2 points): Maul and Mangle gives your target a 20% attack speed slow and a 50% snare. Snare doesn't work on raid bosses, the attack speed debuff does. Mandatory unless raiding with someone else who provides this
* Fury Swipes (3 points): When you auto attack, you have a 15% chance (5% per point) of instantly proccing another attack at double damage. Internal cooldown of 3 seconds. Good threat talent, it's about a 3% threat boost per point
* Primary Fury (2 points): Free 5 rage on every crit. Mandatory in the age of normalized rage
* Feral Aggression (2 points): Applies 3 stacks of Faerie Fire with one application. Does not increase the damage or threat of FFF. TBD. With a five minute duration and other classes being able to apply this too, it might not be worth it in a raid
Tier 3
* King of the Jungle (3 points): Increases your damage during Enrage by 15%. Decent threat boost at 80 when you're wearing 4pT10 and can use enrage during a fight. Optional.
* Feral Charge (1 point): Charge and Root. Mandatory
* Stampede (2 points): 15% melee haste for 8 seconds after you charge. Optional, probably not a great bear talent.
* Thick Fur (3 points): Immunity to Critical hits, 10% boost to armor from cloth and leather pieces, and an extra 33% armor in bear form. Mandatory
Tier 4
* Leader of the Pack (1 point): 5% crit buff to the raid, plus your crits heal yourself for 8%. Mandatory
* Brutal Impact (2 points): Increases bash duration by 1 second, and reduces the cooldown on skull bash by 50s (to 10s) and bash by 10s (to 50s). Recommended, interrupts are good.
* Nurturing Instinct (2 points: Does nothing for bears. Skip
Tier 5
* Primal Madness (2 points plus 3/3 in King of the Jungle): Enrage and Berserk generate 12 rage instantly. Optional, limited use in raids
* Survival Instincts (1 point): Learn Survival Instincts. Mandatory
* Endless Carnage (2 points): Increases the duration of Pulverize by 8s. Recommended
* Natural Reaction (2 points): Reduces all damage taken by 12%, increases dodge by 6%, and gives 3 rage whenever you dodge. Mandatory
Tier 6
* Blood in the Water (2 points): Does nothing for bears. Skip
* Rend and Tear (3 points): Increases damage of Maul on bleeding targets by 20%. Mandatory
* Pulverize (1 point, plus 3/3 in Rend and Tear): Learn Pulverize Mandatory
Tier 7
* Berserk (1 point): Learn Berserk. Mandatory
Resto Tree
Tier 1
* Heart of the Wild (3 points): Increases Stamina by 10%. Mandatory
Tier 2
<Not reachable at 80>
Balance Tree
* Nothing for Bears at all.
Talent build at 80.
Since there are only 3 points of worth outside the feral tree, we have 33 to play with.
The mandatory talents take up 24 points, so we have 9 points to spend on optional talents.
# Fury Swipes (T2)
# Feral Aggression (T2)
# King of the Jungle (T3)
# Stampede (T3)
# Brutal Impact (T4)
# Primal Madness (T5)
# Endless Carnage (T5)
You need at least 1 point in the optional T2 talents to get to T3. *Recommend 1/3 Fury Swipes
You need at least 1 more point in the optional T2 or T3 talents to get to T4. *Recommend 2/3 Fury Swipes
You need at least 4 more points in the optional T2, T3 or T4 talents to get to T5. *Recommend 3/3 Fury Swipes, 2/2 Brutal Impact, 1 open.
You need at least 2 more points in the optional T2, T3, T4 or T5 talents to get to T6. *Recommend 2/2 Endless Carnage
You need at least 1 more point in the optional T2, T3, T4 or T5 talents to get to T7. *1 Open.
You then put 3 points into Heart of the Wild, and have 2 free points. *2 open, 4 total open.
Your four free points can go into Feral Aggression, King of the Jungle, Primal Madness, or Stampede.
I'm leaning towards putting 2 or 3 points in King of Jungle and the rest in Stampede, but it's all situational. I don't currently use enrage on cooldown since it's a tanking CD right now, or use Feral Charge too often on bosses, so none of these points will make a big impact.
Source => http://elitistjerks.com/f73/t101212-feral_cataclysm_discussion/
Feral Tree
Tier 1
* Feral Swiftness (2 points): Increases your dodge chance by two points. Mandatory
* Furor (3 Points): Gives you 10 rage when you shift into bear form. Mandatory, needed to get to the next tier
* Predatory Strikes: Cat stuff. Useless, don't take
Tier 2
* Infected Wounds (2 points): Maul and Mangle gives your target a 20% attack speed slow and a 50% snare. Snare doesn't work on raid bosses, the attack speed debuff does. Mandatory unless raiding with someone else who provides this
* Fury Swipes (3 points): When you auto attack, you have a 15% chance (5% per point) of instantly proccing another attack at double damage. Internal cooldown of 3 seconds. Good threat talent, it's about a 3% threat boost per point
* Primary Fury (2 points): Free 5 rage on every crit. Mandatory in the age of normalized rage
* Feral Aggression (2 points): Applies 3 stacks of Faerie Fire with one application. Does not increase the damage or threat of FFF. TBD. With a five minute duration and other classes being able to apply this too, it might not be worth it in a raid
Tier 3
* King of the Jungle (3 points): Increases your damage during Enrage by 15%. Decent threat boost at 80 when you're wearing 4pT10 and can use enrage during a fight. Optional.
* Feral Charge (1 point): Charge and Root. Mandatory
* Stampede (2 points): 15% melee haste for 8 seconds after you charge. Optional, probably not a great bear talent.
* Thick Fur (3 points): Immunity to Critical hits, 10% boost to armor from cloth and leather pieces, and an extra 33% armor in bear form. Mandatory
Tier 4
* Leader of the Pack (1 point): 5% crit buff to the raid, plus your crits heal yourself for 8%. Mandatory
* Brutal Impact (2 points): Increases bash duration by 1 second, and reduces the cooldown on skull bash by 50s (to 10s) and bash by 10s (to 50s). Recommended, interrupts are good.
* Nurturing Instinct (2 points: Does nothing for bears. Skip
Tier 5
* Primal Madness (2 points plus 3/3 in King of the Jungle): Enrage and Berserk generate 12 rage instantly. Optional, limited use in raids
* Survival Instincts (1 point): Learn Survival Instincts. Mandatory
* Endless Carnage (2 points): Increases the duration of Pulverize by 8s. Recommended
* Natural Reaction (2 points): Reduces all damage taken by 12%, increases dodge by 6%, and gives 3 rage whenever you dodge. Mandatory
Tier 6
* Blood in the Water (2 points): Does nothing for bears. Skip
* Rend and Tear (3 points): Increases damage of Maul on bleeding targets by 20%. Mandatory
* Pulverize (1 point, plus 3/3 in Rend and Tear): Learn Pulverize Mandatory
Tier 7
* Berserk (1 point): Learn Berserk. Mandatory
Resto Tree
Tier 1
* Heart of the Wild (3 points): Increases Stamina by 10%. Mandatory
Tier 2
<Not reachable at 80>
Balance Tree
* Nothing for Bears at all.
Talent build at 80.
Since there are only 3 points of worth outside the feral tree, we have 33 to play with.
The mandatory talents take up 24 points, so we have 9 points to spend on optional talents.
# Fury Swipes (T2)
# Feral Aggression (T2)
# King of the Jungle (T3)
# Stampede (T3)
# Brutal Impact (T4)
# Primal Madness (T5)
# Endless Carnage (T5)
You need at least 1 point in the optional T2 talents to get to T3. *Recommend 1/3 Fury Swipes
You need at least 1 more point in the optional T2 or T3 talents to get to T4. *Recommend 2/3 Fury Swipes
You need at least 4 more points in the optional T2, T3 or T4 talents to get to T5. *Recommend 3/3 Fury Swipes, 2/2 Brutal Impact, 1 open.
You need at least 2 more points in the optional T2, T3, T4 or T5 talents to get to T6. *Recommend 2/2 Endless Carnage
You need at least 1 more point in the optional T2, T3, T4 or T5 talents to get to T7. *1 Open.
You then put 3 points into Heart of the Wild, and have 2 free points. *2 open, 4 total open.
Your four free points can go into Feral Aggression, King of the Jungle, Primal Madness, or Stampede.
I'm leaning towards putting 2 or 3 points in King of Jungle and the rest in Stampede, but it's all situational. I don't currently use enrage on cooldown since it's a tanking CD right now, or use Feral Charge too often on bosses, so none of these points will make a big impact.
Source => http://elitistjerks.com/f73/t101212-feral_cataclysm_discussion/
Corru- Commateux
- Nombre de messages : 337
Age : 52
Date d'inscription : 04/08/2008
Re: L'ours et cata
arf moi et l'anglais, déjà que j'ai du mal avec le français. Tu as pas un site français qui dis la même chose ?
Darke- Commateux
- Nombre de messages : 708
Age : 41
Date d'inscription : 01/09/2010
Re: L'ours et cata
Nous avons au sein du clan quelques bilingues qui se feront un plaisir de te le traduire
Faërwyn- Alcoolique
- Nombre de messages : 207
Age : 48
Localisation : Dans l'ombre
Date d'inscription : 01/09/2010
Re: L'ours et cata
une analyse de ce qui attend l'ourson en terme de talents, spés, cycles tout ça tout ça
http://wowthinktank.blogspot.com/2010/10/bear-faq-for-401cataclysm.html
http://wowthinktank.blogspot.com/2010/10/bear-faq-for-401cataclysm.html
Corru- Commateux
- Nombre de messages : 337
Age : 52
Date d'inscription : 04/08/2008
Re: L'ours et cata
Juste deux question
le cd sur balayage reste? aucune autre technique pour tanké en multi-cible?
le cd sur balayage reste? aucune autre technique pour tanké en multi-cible?
izuko- Commateux
- Nombre de messages : 1962
Age : 37
Localisation : VILLEMEUX 28
Date d'inscription : 28/04/2008
Re: L'ours et cata
une info interessante pour les nounours ^^
http://blue.mmo-champion.com/topic/157050/bear-armor-buff-is-way-over-the-mark
http://blue.mmo-champion.com/topic/157050/bear-armor-buff-is-way-over-the-mark
Corru- Commateux
- Nombre de messages : 337
Age : 52
Date d'inscription : 04/08/2008
Page 1 sur 1
Permission de ce forum:
Vous ne pouvez pas répondre aux sujets dans ce forum